Hyprland Update

This commit is contained in:
Jack Mechem 2026-02-11 10:45:26 -08:00
parent 836148af62
commit 5f4b193744

View file

@ -101,11 +101,11 @@ decoration {
color = rgba(00000040) color = rgba(00000040)
} }
layerrule = blur,notifications #layerrule = blur,notifications
layerrule = ignorezero,notifications #layerrule = ignorezero,notifications
layerrule = blur,gtk4-layer-shell #layerrule = blur,gtk4-layer-shell
layerrule = ignorealpha 0.3,gtk4-layer-shell #layerrule = ignorealpha 0.3,gtk4-layer-shell
layerrule = blur,gtkapps #layerrule = blur,gtkapps
} }
animations { animations {
@ -146,13 +146,13 @@ misc {
# Example windowrule v2 # Example windowrule v2
# windowrulev2 = float,class:^(kitty)$,title:^(kitty)$ # windowrulev2 = float,class:^(kitty)$,title:^(kitty)$
# See https://wiki.hyprland.org/Configuring/Window-Rules/ for more # See https://wiki.hyprland.org/Configuring/Window-Rules/ for more
windowrulev2 = suppressevent maximize, class:.* # You'll probably like this. #windowrule = suppressevent maximize, class:.* # You'll probably like this.
windowrulev2 = float,class:^(pavucontrol)$ #windowrule = float,class:^(pavucontrol)$
windowrulev2 = float,class:^(nwg-look)$ #windowrule = float,class:^(nwg-look)$
windowrulev2 = float,class:^(waypaper)$ #windowrule = float,class:^(waypaper)$
windowrulev2 = float,class:^(openrgb)$ #windowrule = float,class:^(openrgb)$
windowrulev2 = float,class:^(solaar)$ #windowrule = float,class:^(solaar)$
windowrulev2 = float,class:^(rice-settings)$ #windowrule = float,class:^(rice-settings)$